finding stuff out for themselves
Initially, we gave the pupils space to play and explore in pairs… a class of 30 fits nicely into an ICT suite that way! Worlds were created, as were Zombie armies. Dragons were discovered, as were a number of functions that we planned to introduce later on! Fancy that, finding stuff out for themselves, rather than waiting to be told in an order that suits the teacher… shame on them! In a way, the next stage was quite a difficult step, to try to bring some order, some structure, some objective to the project, and share this with the class. Do you want to create a fantastic computer game, or would you rather come here and discuss plots? Well, actually we’re going to do both! And, actually they did!
From Rich's post about introducing Adventure Author to pupils.

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